


As such, their quests can involve schemes, murder, betrayal, and even cannibalism, in addition more pedestrian affairs. The Princes are typically evil, chaotic entities (or at least of a less black-and-white morality), the thematic flipside of the pantheon of Divines. Most Daedric artifacts are callbacks to earlier Elder Scrolls games, since the Daedric Princes themselves are immortal, seeking a new champion to wield their gifts in each successive game.

But some of these artifacts are far less interesting in practice than they might sound, and The Elder Scrolls 6 should work to make them better. There are many great weapons and pieces of armor to be found, but none quite so unique as the Daedric artifacts. Combat aside, each dungeon has a prize at the end of the tunnel, often a Word Wall with a new Shout, some leveled gear, and gold. Exploring and fighting through The Elder Scrolls V: Skyrim’s many dungeons, caves, and crypts are some of the major reasons why the game is so addictive, even over a decade after its 2011 launch.
